Design & Technology
Design and Technology at CBINS
Intent - Our Design and Technology curriculum is designed to enable all children to design and make purposeful products drawing on a range of different skills and knowledge. We encourage our children to become creators by developing their creative, technical and practical expertise in order to build and apply their repertoire of knowledge and understanding to design, make and evaluate products. We feel it is crucial for children to be resourceful, innovate and enterprising in order to make a contribution to our increasingly technological world.
Curriculum Drivers |
Big ideas |
Mapping |
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Implementation – We implement this by following a cycle of learning experiences that builds on prior technological knowledge and understanding in order to meet and go beyond national expectations as outlined in the EYFS and KS1 curricula. Children learn to become creators through: play and exploration; discussion and talk with peers and knowledgeable adults; investigating relevant, real world open-ended questions; quality first teaching and showing perseverance and motivation to achieve their intended goal. Crucial to this is a rich learning environment that encourages children to use and apply technological language to communicate their ideas creatively and purposefully.
Teaching |
Support and challenge |
Retaining knowledge |
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Impact – Our Design and Technology curriculum leads to good results across the school. In EYFS over 90% of children make at least 6 steps progress from their starting point in exploring and using materials. At the end of KS1 86% of children achieved the Design and Technology expectations from the National Curriculum. This is reflected in our children’s strong understanding of design and technology concepts, using subject specific technological language and ability to use and apply their creative skills during meaningful discovery, exploration and play both inside and outside the classroom.